Schools of Magic

This article is about lore behind magic schools. It contains a list of all the schools of magic found in published sources and the lore behind them.

Schools of Magic
The wonderful gift of magic can be used for many things. Magic is divide the untold arts into eight different categories, so as to better understand the fundamentals of magic itself. Each of these categories is known as the "school" of magic, as they are often learned separately, and mages frequently choose to specialize in one category or another. But many mages have attempted to master all schools of magic and few have achieved this noble goal.

All schools of magic can combine to create formidable spells that use multiple sources of power. Some of these powerful schools combining multiple types of magic can be extremely dangerous - especially for beginners.

Abjuration
Magical spells and effects within the school of abjuration are primarily designed for protection and shielding. Don’t be fooled however, some Abjuration spells can pack quite a punch.

Conjuration
The School of Conjuration deals with creating objects and creatures, or making them disappear.

Divination
The magical School of Divination is centered around revealing and granting knowledge and information to the caster. Useful for reading ancient scripts, identifying magical items, and seeing invisible enemies.

Evocation
Casters within the school of evocation unleash a raw magical energy upon their enemies. Whether it be flames, ice, or pure arcane energy: evocation spellcasters are here to deal damage and chew gum… and they’re all out of gum.

Enchantement
Spells within the School of Enchantment are designed to manipulate the mental state of the target. This entire school is very similar to hypnotism, where the affected creature may act completely differently than how they normally behave.

Illusion
The School of Illusion is concerned with manipulating the various senses of people and creatures. This could be vision, hearing, or other various senses such as body temperature.

Transmutation
Casters who study within the School of Transmutation are able to manipulate the physical properties of both items and people. This could be something simple – such as turning copper into gold – or could be an advanced spell that turns you into a newt.

Spiritual Magic
Spiritual spellcasters gain spells from their faith, often preparing them through prayer and meditation. Summoned by willpower or faith in one's ability to do so,undefinedthe powers of Spiritual Magic can be harnessed to heal, cleanse, protect, or harm.

Light
The Light is not necessarily "good"; it is a energy force with its morality characterized by how it is wielded.

Nature
Plant magic

Occult Magic
It is feared by most traditional spellcasters, as it is hard to control, can grant tremendous power, and can unleashed horrors upon the world.

Necromancy
In general, think of spells within the School of Necromancy as manipulating the ebb and flow of different creatures’ “life energy”, or the balance of energy between life and death. This can come across in the form of helping resurrection, or draining necrotic damage.

Shadow
Shadow abilities are able to impart feelings like despair, doubt, and panic.undefinedHealing can be sacrifice to deal damage with shadow magic.

Hemomancy
A rare and often reviled subschool of magic, this blood magic performs sickening rituals upon the bodies of others, corrupting the life giving forces of the body to warp into grotesque forms.

Elementacy
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